7/25/2009
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Do you yearn for the simpler days when you could spend an entire Sunday afternoon torturing ants with various tools of anguish? What’s that? You say you were too busy having a conscience or playing video games? Well now with Konami’s Ant Nation you have the opportunity to virtually manipulate an entire colony of ants without cumbersome ethical concerns like pondering the existence of an ant heaven.

The basic premise of the game is to manipulate the population of an anthill into completing particular challenges. These challenges vary from demanding mass mastication of a sugar cube or donut, waging war on ladybugs, or shooting up your ants with laser beams to toughen them up.

Yes, you are actually rewarded for unleashing fury upon your population by using a blowtorch, insecticide, or even a rocket launcher. The name of the game is beating your ants within an inch of their tiny lives before showing mercy. If you’re lucky, you’ll hear a satisfying chime that indicates they’ve leveled up. You’ll know when to stop prodding them because they turn blue and a sad face emoticon flashes onto the screen.

The presentation of Ant Nation consists of a top down perspective of a confined back yard. There’s some sand, some grass, some rocks, and even a little water. Not much to look at here, but just enough to make playing with ants seem like the real deal. Seeing the ants crawl out of the single miniscule anthill in the game looks genuine, as the little buggers march and twitch realistically.

One teeny anthill may seem like small potatoes when referring to a game where controlling an entire ant legion is the focus, but don’t be fooled. The single hole runs deep, giving way to chamber after chamber, each filled with loads of the little buggers. As you progress through the game, your ants will expand their labyrinth to accommodate even greater numbers. Each additional chamber results in 100 more ants for you to mess about with.

Screwing around with ants is all well and good, but it’s pointless if they’re all tucked away underground. By simply pulling up a map of the colony, you can use the Wii’s remote to grab onto and jostle the subterranean slaves out of hiding. Seeing hundred of ants pour out of the little opening, you might find yourself overwhelmed with micromanagement anxiety. However, the pipette tool allows for easy clean up every last puny peon, just like you’d imagine using a vacuum hose might work.

After the entire colony of ants is held captive in your pipette, you’re free to utilize them for any one of the game’s designated challenges. Feel free to unleash the entire ant army en masse on an unsuspecting tiger beetle or cheese wedge. Don’t keep them in the pipette too long, however, or your ants will get the blues and be reduced to one measly hit point.

When you pour your entire insect infantry onto an enemy bug, a fierce war is waged. Clouds of dust rise as the sounds of fist fighting emanate from the scuffle. Overlapping the battle itself is a sea of pop ups displaying your battalions’ collective emoticons. You can get a good sense of how you’re doing by gauging how many sad faces you’re seeing versus angry faces. If you’ve trained well and thought out your battle plan, after the dust settles you’ll be staring at the curled up carcass of your eliminated enemy.

As you may expect with any felled foe or discarded foodstuff, the ants descend on the spoils ravenously. After chomping away at the mountainous morsel for a bit, the critters will begin carrying chunks of food back single file back to the anthill. If any lazy ants are loitering about, the arrival of a new food source will quickly jolt them into action and they too will join the scavenging. It’s truly interesting to see how much work has gone into faithful recreation of ant behavior.

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